PT-2019-4368

CVE-2019-5685

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Published

2019-08-06

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Updated

2019-09-23

Description by

CVSS 2.0
10
High
MetricsAV:N/AC:L/Au:N/C:C/I:C/A:C
Name of the Vulnerable Software and Affected Versions NVIDIA Windows GPU Display Driver (all versions)
Description The issue is related to a vulnerability in DirectX drivers, where a specially crafted shader can cause an out of bounds access to a shader local temporary array. This may lead to denial of service or code execution. The vulnerability is also described as a buffer overflow issue, where data can be written beyond the buffer boundaries, potentially allowing an attacker to cause a denial of service or execute arbitrary code using a specially crafted shader.
Recommendations For all versions, consider disabling the use of specially crafted shaders as a temporary workaround until a patch is available. Restrict access to the DirectX drivers to minimize the risk of exploitation. At the moment, there is no information about a newer version that contains a fix for this vulnerability.
Exploitability
Exploit
Impacts
Vendors
Affected products
Weakness enumeration
Related identifiers
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